Posts

Game Development | Final Project

24/04/2025 - 24/07/2025 (Week 1 - Week 14) Yong Xiao Tong / 0368290 Game Development / Bachelor of Design (Honours) in Creative Media  Final Project Final Playable Moonlight Cat Game Here is our group link for the project process and the final completed game. Group blog site: https://sites.google.com/view/moonlight-cat/home Drive Link: https://drive.google.com/drive/folders/1RfsTDLT_jxxvpbgbaprSjEfdx5Vx99D1

Design Research Dissertation | Task 2 : Visual Design Publication

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13/06/2025 - 13/07/2025 (Week 8 - Week 12) Yong Xiao Tong / 0368290 Design Research Dissertation / Bachelor of Design (Honours) in Creative Media  Task 2 : Visual Design Publication Moodboard Dissertation Moodboar Adobe Photoshop PDF Final Submission Reflection Creating the visual design for my dissertation was actually quite enjoyable. I started by looking for mood boards. I already had an idea of what I wanted the design to look like, including the colour scheme, so it was easy to find styles that matched my vision. After that, I focused on the layout and how to present each part clearly and visually. Deciding on the layout was quite easy. The only real challenge was making sure the design stayed consistent across all pages, so I had to keep adjusting the text and images. Despite that, I’m satisfied with the final outcome.

Application Design 2 | Task 3 : Interactive Component Design & Development

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12/06/2025 - 07/07/2025 (Week 8 - Week 11) Yong Xiao Tong / 0368290 Application Design 2 / Bachelor of Design (Honours) in Creative Media  Task 3: Interactive Component Design & Development Task 3:  Interactive Component Design & Development We will build upon the knowledge gained in Task 2 to create micro-interactions and animated for our app. This will greatly elevate the user experience of the app. The aim of this task is to explore and make creative decisions on the type of interactions we would want to integrate into our app.  Figma Prototype Splash Screen Still figuring out how to make the logo animate with a fade-in and fade-out effect on the splash screen. Home Page The homepage starts with a location permission popup. The weather forecast will only appear if permission is granted. Weather Alerts ...

Application Design 2 | Task 2 : Interaction Design Proposal and Planning

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22/05/2025 - 05/06/2025 (Week 5 - Week 7) Yong Xiao Tong / 0368290 Application Design 2 / Bachelor of Design (Honours) in Creative Media  Task 2: Interaction Design Proposal and Planning Task 2: Interaction Design Proposal and Planning We are required to develop a comprehensive interaction design plan for our final web-based mobile application, including detailed wireframes, user flow diagrams, and prototypes of both micro and macro animations. The goal is to visually and conceptually prepare the interaction design and animations that will enhance the user experience of our application.  Splash Screen Weather apps typically don’t need a splash screen since users just want to get straight to the forecast. But since some well-known weather apps, like AccuWeather, still include one for branding, and AI also suggested keeping it quick and minimal, I decided to include a simple splash screen with a fade-in and fade-out anim...

Design Research Dissertation | Draft Dissertation

25/04/2025 - 06/06/2025 (Week 1 - Week 7) Yong Xiao Tong / 0368290 Design Research Dissertation / Bachelor of Design (Honours) in Creative Media  Task: Research Implementation - Draft Dissertation At this stage, students will begin to put together relevant primary and secondary data to form analysis, discussion and conclusion revolving around their research problem. This is where the draft of the dissertation is the outcome. Students are to utilise primary and secondary data to write an in-depth evaluation, no less than 7000 words, that critically analyses and discusses their research problem and arrives at a conclusion.  The contents of the dissertation are as follows: • Acknowledgements • Abstract • Table of Contents page • Introduction to the dissertation    o Research Rational, Research Theme/Topic and Research Problem    o Problem statement    o Research objectives ...

Game Development | Task 2 : Art Asset Development

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22/05/2025 - 08/06/2025 (Week 5 - Week 7) Yong Xiao Tong / 0368290 Game Development / Bachelor of Design (Honours) in Creative Media  Task 2: Art Asset Development In this task, we need to create the art assets for our game.  This includes designing characters, environments, items, props, obstacles, power-ups, and the HUD. Characters Our game features 4 characters: 1 protagonist and 3 unique enemies. Aura (Protagonist) idle walking jump boost Human patrol (Enemy) human patrol Dog (Enemy) idle attack Owl (Enemy) idle attack NPC Firefly firefly Effect boosting UI Elements buttons Props & Obstacles home grass direction signboard box ladder moon spike Backgrounds & Tileset For our game, we designed four unique levels, each with its own distinct background to reflect the environment and mood of the stage.  Background design process in Adobe Illustrator The backgrounds are as follows: BG#1: City street scene, filled with urban elements and modern structure...